JiglibX for XNA 4.0

I wanted to experiment with physics library. There are not so many choices of 3D physics library for XNA. I’ve only seen BulletX and JiglibX. Having no experience with physics library, I wasn’t sure which one I should pick up. I ended up choosing JiglibX.
Unfortunately JiglibX found in http://jiglibx.codeplex.com/ hasn’t been updated for a while; it didn’t compile for XNA 4.0 either since XNA 4.0 contains breaking changes.

So, I worked my way around and was able to compile JiglibX for XNA 4.0. I will post the code once I get my hosting working. In any case, if you need the updated code, please leave comments/email me.

UPDATE: Download the file here JigLibX 0.3.1.pet

Oct10

14 Responses to “JiglibX for XNA 4.0”

  1. aw hi, can you email me the JiglibX for XNA 4.0. (4jbsoft@gmail.com)

    I forget to tell you, there is a library tha support 4.0 "BEPUphysics"
    http://bepu-games.com/BEPUphysics/

    but there are some TriangleMesh problems.
    tnx.

  2. Hi can you please email Jiblib for XNA 4.0 or briefly tell me what needs to be changed

    Thx in advance

    smashable@googlemail.com

  3. I would like your XNA 4.0 conversion from XNA 3. That would save a bunch of time, thanks in advance.

    dave12881288@gmail.com

  4. hi, can you please send a copy to me to? my email is: dartwing17@gmail.com

    Will this work on a windows phone 7 project?

    Thx in advance :)

  5. Steve Neiland Says:
    October 27, 2010 at 1:47 pm

    Hi, could I get a copy of your JiglibX for XNA 4.0. please?

    Great job converting it :)

    dortyarse@gmail.com

  6. Hi, could you please email me the jiglibx for xna 4.0, It'd be a huge help thanks!

    wings_87@live.com

  7. Hi, could you also mail me a copy please? I've converted it myself but I got some performance issues. Did you have any similar problems?

    Greez,
    Duallity

    interactive@gmx.de

  8. Me too, pretty plz! :) keendra@gmail.com

  9. Hi,
    I'm very interested on this project, can you send me the code or contact me?
    Thanks.

  10. Can you please send it to me at devyn.hedin@yahoo.com?

  11. Maris Myburg Says:
    January 11, 2011 at 1:59 pm

    Hi. Could you please send me the code you created to compile with XNA 4? Thanks!

    mariusmyburg@gmail.com

  12. Well i dont think this will work but goto thier jigblix website and download the version for 4.0 xna…. http://jiglibx.codeplex.com/sourcecontrol/list/changesets?ProjectName=jiglibx

  13. How do you incorporate this into a pre-existing game. Do you simply reference the .dll?

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